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Audio

Read coverage and the SPL heatmap

Read the predicted sound level across a room, tighten the colour scale to see detail, use the map layers that matter, and turn the results into layout choices.

3 min readUpdated For v2.0.0

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The heatmap paints the predicted sound pressure level, in decibels, across the floor at ear height. Read it like a weather map: warm colours are loud and cool colours are quiet. What you want is an even colour wherever people will be, with no cold corners and no hot spots under the speakers.

SPL heatmap of the Harbour House ground floor on the dark plan, framed tight on the areas: the dining room averages 82.2 dB, the bar 88.2 dB, private dining 78.0 dB and the terrace 77.6 dB, with every speaker marked by model.
SPL heatmap of the Harbour House ground floor: the dining room averages 82.2 dB, the bar 88.2 dB, private dining 78.0 dB and the terrace 77.6 dB, with every speaker marked by model.
The SPL heatmap of a ground floor: the dining room averages 82.2 dB, the bar 88.2 dB, private dining 78.0 dB and the terrace 77.6 dB.

Check the coverage of an area

  1. Check the room and its target. Select the area and choose Edit area. Check the length, width, ceiling, ear level and RT60, then close the editor. Open Results → Target & playback to check the level the room has to reach.
  2. Read the heatmap against its scale. In Layers, turn on SPL heatmap and Coverage circles. Expand Heatmap Scale in the Inspector and compare the occupied part of the room with its decibel legend. Look for quiet gaps and for heavy overlap.
  3. Refine and review. Move one speaker at a time and compare the updated results. Expand Amplifier & wiring to see what the system needs, then check the weakest listening positions and the uniformity before you prepare the report.

How to read the colours

  • Red and orange, near a speaker: a high level.
  • Green and yellow: the comfortable listening level.
  • Blue, in corners or far away: the level is dropping off.

Aim for mostly green to yellow across the seating, with no large blue gaps and no tight red hot spots. A wide spread of colours means uneven coverage: add or move speakers.

Tighten the scale to see detail

The colours stretch across the scale’s minimum and maximum, 80 to 110 dB by default. Narrow it, say to 75 to 90 dB, and differences of a decibel or two become obvious; widen it for the general picture. The legend always shows the range in use. You set the range at the bottom of the Layers menu.

Close-up of the dining room heatmap on the dark plan, on a narrow 79 to 85 dB scale: six SC3-IC8 ceiling speakers in a three by two grid and an HRSIW8 subwoofer, warm under each speaker and green between, averaging 82.2 dB.
Close-up of the dining room heatmap on a narrow scale: six SC3-IC8 ceiling speakers in a three by two grid and an HRSIW8 subwoofer, warm under each speaker and green between, averaging 82.2 dB.
The dining room on a narrow scale: warm under each of the six ceiling speakers, green between them.

Coverage circles or heatmap

The coverage circles are each speaker’s own reach, coloured from red, loud and on axis, to green at its useful edge. The heatmap is the combined level of every speaker in the area. Use the circles to aim one speaker and the heatmap to judge the room: the circles are a quick sketch, the heatmap is the calculation.

The layers that matter

LayerWhat it shows
SPL heatmapThe predicted level across the floor.
Coverage circlesEach speaker’s reach.
ContoursLines of equal level, like height lines on a map. The SPL / D/R switch changes the map to the direct-to-reverberant ratio, which tracks clarity in a reverberant room.
Labels, DimensionsSpeaker numbers, area sizes and the distances to the walls.
Tuned levelsOn by default: each speaker is turned down to the area’s target, as you would set the gains on site.
InterferenceCombines the speakers as real sound waves, to show the ripple where their coverage overlaps.
Colourblind-safe coloursA violet to yellow ramp that every common type of colour vision can read.

Tuned levels

With Tuned levels on, the map shows a commissioned installation: every speaker level-matched down to the target, so a higher-output model does not look hotter than its neighbours. A speaker that cannot reach the target stays at its maximum, so real gaps still show. Turn it off to see every speaker at full rated power, how loud the system can go. The button in Layers sets the whole project; each area also has its own, so a restaurant can be tuned to target while a demo area runs at full power.

Interference

The normal map adds the speakers’ energy, which is the right view for layout decisions. Interference adds them as waves instead, showing the comb-filter peaks and dips where two speakers overlap: the ripple you would measure with a meter. Use it to judge overlap and stereo blending, with the grid set to Fine.

The numbers behind the colours

The Inspector’s Results summarise what the colours show, area by area: the minimum, maximum and average level, the uniformity as a ± spread in decibels (smaller is more even), the share of the area above the coverage threshold, the speech intelligibility (STI) and the headroom. Frequency response, STI and the standards check explains the full engineering analysis.

Inspector results for the dining room on a dark panel: "Audio coverage meets target, 6 speakers plus 1 sub, even coverage at 82 dB", with tiles for coverage above 70 dB at 100%, uniformity ±0.8 dB, speech clarity (STI) 0.73 and headroom +27 dB.
Inspector results for the dining room: “Audio coverage meets target, 6 speakers plus 1 sub, even coverage at 82 dB”, with tiles for coverage above 70 dB at 100%, uniformity ±0.8 dB, speech clarity (STI) 0.73 and headroom +27 dB.
Results for the dining room: coverage, uniformity, speech clarity (STI) and headroom, each against its target.

Note

Calculated coverage is a design estimate. Confirm the installed system with measurements during commissioning.

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